Neon Flight
About
A synthwave arcade flight game. Pilot an agile neon plane on a moonlit cruise over a 5 km island of glowing aurora-lit ridges and coastline. Gather the floating gems scattered across the world and fly them home to the Gate of Arcynia on the central summit — hand them in a few at a time, feeding the gate's magic core until every gem is returned and the gate is restored. Flat-shaded low-poly 3D rendered into a low-resolution framebuffer and nearest-neighbor upscaled for a crunchy retro look, with additive bloom on the neon glow.
How to play
Fly through the glowing gems to scoop them up, then carry them back to the Gate of Arcynia on the central summit and fly into its core to hand them in — you can return a few at a time, no need to collect them all first. A beacon rises from the gate whenever you're carrying gems to guide you home, and the HUD shows how many you have aboard. Return every gem to restore the gate. The plane always flies forward — steer by banking and pitching the nose. W / Up arrow: dive (nose down). S / Down arrow: climb (nose up). A / Left and D / Right: roll left and right to bank into a turn. Shift: throttle up. Ctrl: brake. Release the stick and the plane auto-levels and eases back to cruise speed. Climbing bleeds speed and diving builds it, so trade altitude for pace. Hitting the water or terrain respawns you at the start — no health, just keep flying.
Features
- Arcade
- Flight
- Synthwave